Shiwen Li Interview

I met Shiwen Li, a digital artist, in 2021. Her work astonished me
because of how peaceful I felt when I look at her work. I did decide to
interview her to learn more about her work. As in myself Joe Morrison.
I am also a digital artist, would love to learn from my peers.


JM: Hi, my name is Joe Morrison I am interviewing Shiwen LI
SL: Hello, I am an art student at Ohio state university.
JM: For your first piece, Rolling, rolling, rolling where did you get your
inspiration?
SL: My inspiration was I wanted to do something very low profile but
relaxing, a piece of artwork when you look at it is very relaxing.
JM: What was the most challenging parting aspect of modeling that art
piece?
SL: The modeling wasn’t challenging but challenging, but the most
The challenging part was texturing because I haven’t done a lot of texture.
Most of my previous work was just used images and UV maps. But
rolling rolling rolling has a procedural material to it, so that was very
challenging.
JM: What format was it, was it Cinema 4D or Blender?
SL: All of my work is done in Blender.
JM: What were the key things you learned all together from the piece in
terms of your progression into art?
SL: Mostly the entire process to make animation all by yourself.
JM: Okay, moving on to your second piece, go ahead and describe what
was your inspiration and what you were trying to do in the piece?
SL: The piece was actually done for a school project, I really wanted to
do organic and I just thought of mushrooms, how they came in all different shapes. I think mushroom only was boring so I decided to make
a mushroom-shaped 3D sculpture out of a little mushroom. I went
through all the particle systems for this piece.
JM: What were the things that you learned?
SL: Lighting could do a whole lot in terms of how your final image
going to turn out, the lighting made the piece more dramatic which I
really loved.