
Spring 2018
3d rendering on C4D
Imagine creating your own reality. Everything that’s made is intentional. Every object, place, and even the people came from your own imagination. The real world can often be disappointing but in an artist’s reality, your vision is fully realized. In my work, I want to immerse viewers in a place of my own creation; a place where they can escape their own reality and enter mine. When I build a world in 3d modeling programs, I have full control of each element. Though I draw inspiration from the real world, each of my 3D modeled works has an element of fantasy. I’m engrossed by the power in creating things that never exist on earth and building narratives to explain their existence. I’ve made a robotic fox on Mars, a mixture of sci-fi and fantasy, who with other robotic animals helped to terraform Mars. In the Wisdom Tree, I made a tree with anamorphic features that read a book. There are elements of realism in my work that contrast the fantastical. I believe having some resemblance to the real world makes artwork relatable. To achieve this, I employ texturing and articulated modeling to make 3d characters and objects believable. Whether it’s grass, leaves, or the texture of wood, small details not only add to the atmosphere but show the viewer the amount of work that was put into building this world. My works strike a balance between realism and fantasy that makes the viewer want to step into the world.

